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Actually, the repo should definitely have the following in place before tackling #3 and #4:
Refactor many functions involving PlayerState to GameState.
Refactor most things involving GameState -> GameState to a (State GameState :> es) => Eff es a.
Make GameState include a Map UUID PlayerState and not just two PlayerStates as it is right now.
Zoom appropriately. Note, zoom worked with Zoom (which depended on mtl-style MonadState), so there probably will be some rewritings for zoom to work with the state effect.
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