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UV RenderVar does not render with kick #1286

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stephenrblair opened this issue Sep 8, 2022 · 1 comment
Open

UV RenderVar does not render with kick #1286

stephenrblair opened this issue Sep 8, 2022 · 1 comment
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bug Something isn't working procedural Related to the Arnold Procedural user Reported by a user

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@stephenrblair
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Describe the bug
If you set up a render var that uses the st primvar, it renders in the render delegate, but not when you render with kick (with kick, you get all 0 0 0)

For example


            def RenderVar "rendervar1"
            {
                uniform token dataType = "color3f"
                custom string driver:parameters:aov:channel_prefix = "UV"
                custom int driver:parameters:aov:clearValue = 0
                custom token driver:parameters:aov:format = "color3f"
                custom bool driver:parameters:aov:multiSampled = 0
                custom string driver:parameters:aov:name = "UV"
                uniform string sourceName = "st"
                uniform token sourceType = "primvar"
            }

To Reproduce

  • Extract the attached zip file
  • Kick the usda file
  • st AOV is all 0 0 0

If you convert the usda file to ass, there is a shader setup for the "st" AOV (it uses a user data shader to read the "st" attribute). But there is no "st" user data on the polymesh.

Used Software Versions

  • Arnold: [7.1.3]

Additional context
Add any other context about the problem here.
testing.zip

@stephenrblair stephenrblair added the bug Something isn't working label Sep 8, 2022
@compso compso added this to Arnold USD Sep 9, 2022
@autodesk-oss-arnold-bot
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Issue synced internally to ARNOLD-13310

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Labels
bug Something isn't working procedural Related to the Arnold Procedural user Reported by a user
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