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chat.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="GDAModule.cpp" />
<ClCompile Include="Settings.cpp" />
<ClCompile Include="ws.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="Settings.h" />
<ClInclude Include="Util.h" />
<ClInclude Include="ws.hpp" />
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{D8BFE6C7-D233-4E9A-8DB3-459116F0CB3F}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>chat</RootNamespace>
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>false</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level1</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;WIN32_LEAN_AND_MEAN=1;NDEBUG;VC_EXTRALEAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>false</ConformanceMode>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\SDK_CPP\;$(ProjectDir)..\..\SDK_CPP\GDAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<FunctionLevelLinking>true</FunctionLevelLinking>
<OpenMPSupport>false</OpenMPSupport>
<EnableModules>false</EnableModules>
<ExceptionHandling>false</ExceptionHandling>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>GDAddon.lib;opengl32.lib;libcocos2d.lib;libExtensions.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(ProjectDir)..\..\SDK_CPP\lib\win32;$(ProjectDir)..\..\SDK_CPP\GDAPI\lib\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<OutputFile>$(ProjectDir)..\..\..\..\Addon\Modules\$(TargetName)$(TargetExt)</OutputFile>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>